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Experimental Re-renders

The car, in the jeep's clothes

A one-off experiment: the original game's CAR mesh (from Level 1), rendered with its UVs sampling the jeep's texture canvases instead of its own. Same geometry, borrowed skin.

CAR mesh textured with jeep canvas 0000

Jeep canvas 0000

The cockpit-glass canvas — blues and gold spill across the body panels.

CAR mesh textured with jeep canvas 0001

Jeep canvas 0001

The jeep's body-paint canvas — lands cleanly as a red truck skin.

CAR mesh — 160 triangles, 196 verts (Level 1). Rendered headless with the OMT asset toolkit's software rasterizer at 640 px, 35°/−20° view.